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Gamestudio 7.82.2 public beta #303985
01/04/10 09:29
01/04/10 09:29
Joined: Jul 2000
Posts: 27,987
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,987
Frankfurt
The new version 7.82.2 is now ready for public beta test.

This version contains further improvements of the level and model editors, socket communication, new libraries, and many new and improved engine functions. The commercial edition now supports bones weights, and the free edition contains WED. You can install version 7.82 as an update to your previous Gamestudio/A7.80 version. About installing and using the new features, please read:

http://manual.conitec.net/newfeatures70.htm

Three reproducible bugs were reported for the previous 7.82 public beta:

- Map Compiler does not run on all PCs -> fixed in 7.82.2 (hopefully)
- c_updatehull sets min/max values for all frames, not only the selected frame -> fixed in 7.82.2
- Terrain lightmaps require nonscaled terrain -> not fixed, this will have to wait for 7.84.

Please test everything carefully and if you find another bug, please report it to the bug forum.

Two further remarks:

- Avira might give you a Trojan warning. We were assured that this will be fixed soon. Until then, just click "Ignore".

- Due to a bug fix, in rare cases collision behavior is different than before. Bounding boxes that could have a wrong size before have now the correct size. This might affect 1% of all levels - for instance, the spotlight demos. If in doubt, press F11 twice and check if your bounding boxes are correct.

Re: Gamestudio 7.82.2 public beta [Re: jcl] #303995
01/04/10 12:08
01/04/10 12:08
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Nice Thanks laugh

Downloading laugh

Re: Gamestudio 7.82.2 public beta [Re: Rei_Ayanami] #303999
01/04/10 12:37
01/04/10 12:37
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Weeeeee.... just in time. Thanks.

Re: Gamestudio 7.82.2 public beta [Re: Cowabanga] #304031
01/04/10 16:40
01/04/10 16:40
Joined: Jan 2002
Posts: 300
Usa
Rich Offline
Senior Member
Rich  Offline
Senior Member

Joined: Jan 2002
Posts: 300
Usa
Thanks, the updatehull function is working fine here. Was worried that this may not have been fixed for a while. Thanks again.

Re: Gamestudio 7.82.2 public beta [Re: jcl] #304059
01/04/10 20:16
01/04/10 20:16
Joined: Feb 2006
Posts: 15
A
arsdigita Offline
Newbie
arsdigita  Offline
Newbie
A

Joined: Feb 2006
Posts: 15
Thanks for the update!

I had the compile issue also (posts in other 7.82.2 thread), this version does not have that problem with me.

Edit:
After very brief use, I *think* WED is doing a better job of keeping texture coorids (major thorn in my side, would save & close a map only to find textures were misaligned on re-opening) . HUGE props if this is indeed fixed.

Last edited by arsdigita; 01/04/10 20:26.
Re: Gamestudio 7.82.2 public beta [Re: arsdigita] #304065
01/04/10 20:56
01/04/10 20:56
Joined: Feb 2006
Posts: 1,011
Germany
pegamode Offline
Serious User
pegamode  Offline
Serious User

Joined: Feb 2006
Posts: 1,011
Germany
This version seems to work fine. Good job.

Regards,
Pegamode.

Re: Gamestudio 7.82.2 public beta [Re: pegamode] #304146
01/05/10 11:41
01/05/10 11:41
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
everything works perfectly. stable release, good speeds (especially with particles, i like that), congrats. im happy.
now if you could just make it that the decals dont show through some walls (still) and that that nasty alpha channel problem gets fixed directly instead of a shader id be even happier laugh

Re: Gamestudio 7.82.2 public beta [Re: sPlKe] #304162
01/05/10 14:05
01/05/10 14:05
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
Thanks a lot for the very fast update. c_updatehull works now fine for me.

Re: Gamestudio 7.82.2 public beta [Re: Widi] #304233
01/05/10 23:16
01/05/10 23:16
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
thanks, i can play around with A7 for a while, i just hope my beloved A6 doesnt get jealous.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: Gamestudio 7.82.2 public beta [Re: Blink] #304479
01/08/10 10:45
01/08/10 10:45
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
http://manual.3dgamestudio.net/beta.htm page says it was released on jan 6, 2009. it should be 2010 wink


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