uhm..

let me show you a picture to explain everything (click on for fullsize):



The model in original has 89.364 Faces
The halfed just 23.828
Are that to much for a 3ds export?? can´t be!!!!!!

what happened there?



Ps.:
I need it to be 3DS, because my polygon reducing Program just uses 3ds files..

Last edited by Espér; 01/12/10 12:18.

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