G'day,

The thing with the vectors is when you use something like, "vec_set(my.x, vector(1, 2, 3));" -- that vector function can only return a pointer to one of 64 internal vectors.

This'll rarely be an issue, unless you pass a pointer to a temporary vector to a function, and that function has 64 or more "vector(...)" calls in it before it is finished with the information in the temporary vector you passed to it.

I hope that makes sense laugh

Jibb


Formerly known as JulzMighty.
I made KarBOOM!