Hi..

I´ve a little problem. I got a Link 3DS model (Zelda) from a friend. But the Model has 356 Open Meshs. That´s becaue everything is made as single part.

Now i need stencil Shadow in the project.. but with open meshs, it looks aweful...

Any way to fix that (without remodeling everything)?


Edit: tried with Unitx3D and it worked.. what´s with A7?

Last edited by Espér; 01/16/10 03:29.

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