Hi guys,

I just want some indication before I but this product to make sure it can do what I need.

I want to make a 3d first person submarine game (I wrote this game before in C++ but my DIY engine was not the best)

The tricky parts are:
Limited underwater visability
Underwater vehicle physics (very important for this game)
A rotating 2D tactical map with icons
A tactical HUD
Weapons with AI (like homing torpedoes)

Can I do this with this package?

Thanks for reading this guys and any help would be appreciated.
A custom a system for underwater sonar detection


A7 Commercial
First person submarine combat simulator project
http://alexanderforeman.webs.com/fightersubgame.htm