It would be more like this:

Code:
#include <acknex.h>
#include <default.c>
#define PRAGMA_PATH "pix";
#define PRAGMA_PATH "maps";
#define PRAGMA_PATH "models";

ENTITY* postac1 = null;

function main()
{
	level_load("level1.wmb"); //wczytuje pierwsza mape z wyborem postaci
	wait(-2);
	postac1 = ent_create("postac1.mdl", vector(0,0,37), NULL);
	
}



greetings K-Duke

Last edited by KDuke; 01/26/10 12:40.

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