///////////////////////////////
#include <acknex.h>
#include <default.c>
///////////////////////////////
function quit_program()
{
while (key_any) { wait (1); }
sys_exit(NULL);
}
PANEL* Neu=
{
button(30,100, "Newgame2.jpg","Newgame1.jpg", "Newgame1.jpg", NULL , NULL, NULL);
flags = SHOW;
}
PANEL* Load =
{
button(60,175, "Load2.jpg","Load1.jpg", "Load1.jpg", NULL , NULL, NULL);
flags = SHOW;
}
PANEL* Option =
{
button(90,250, "options2.jpg","options1.jpg", "options1.jpg", NULL , NULL, NULL);
flags = SHOW;
}
PANEL* Mitwirkende =
{
button(120,325, "Credits2.jpg","Credits1.jpg", "Credits1.jpg", NULL , NULL, NULL);
flags = SHOW;
}
PANEL* Beenden =
{
button(150,400, "exit2.jpg","exit1.jpg", "exit1.jpg", quit_program , NULL, NULL);
flags = SHOW;
}
PANEL* Main =
{
pos_x = 400;
pos_y = 130;
bmap = "Main1.jpg";
flags = SHOW;
}
function main()
{
mouse_mode = 2;
while (1)
{
mouse_pos.x = mouse_cursor.x;
mouse_pos.y = mouse_cursor.y;
wait (1);
}
}