>Razoron,
yep, I have commercial... and as I said beam works fine for the bullets which move with c_move, but does not work with the plane which moves with phent_addlocalforce....
>Widi
I tried 100 before, now set 1 because it looks how it should look like.... though the particles work only with STREAK...
I thought that maybe phent_addforcelocal does not use quants and this vector setting in a loop understands only quants.....That's only my assumption...


a generator of dull questions smile