thank you so much Helghast. who'da thought the most annoying part of programming an mmorpg (or just a morpg for that matter) would be the string manipulation. I have anet and GSTsqlite integrated, up and running where clients log on and chat, and so far 90% of my issues were related to string manipulation and being able to tell what was a pointer, char array, or whether or not it was global... frown