Versuchs mal so
var force[3];
var dist[3];
function move_me()
{
while (1) {
force.pan = 10 * key_force.x;
my.skill14 = time *force.pan + max(1-time * 0.7,0) * my.skill14;
my.pan += time * my.skill14;
force.x = 10 * key_force.y;
my.skill11 = time * force.x + max(1-time * 0.7,0) * my.skill11;
dist.x = time * my.skill11;
dist.y = 0;
dist.z = 0;
move_mode = ignore_passable + glide;
ent_move(dist,nullvector);
wait(1);
}
}
action Bewegung_me
{
move_me();
move_view();
wait(1);
}
*****************************************************
Was gugst du hier, fällt dir was auf?
var force[3];
var dist[3];
function move_me --Klammern vergessen
{
while (1) {
force.pan = 10 * key_force.x;
my.skill14 = time *force.pan + max(1-time * 0.7,0) * my.skill14;
my.pan += time * my.skill14;
force.x = 10 * key_force.y;
my.skill11 = time * force.x + max(1-time * 0.7,0) * my.skill11;
dist.x = time * my.skill11;
dist.y = 0;
dist.z = 0;
wait(1);
}
}
action Bewegung_me
{
move_me();
move_mode = ignore_passable + glide;--Wird nur einmal ausgeführt
ent_move(dist,nullvector);--Wird nur einmal ausgeführt
move_view();
wait(1);
}
... und es tut sich gar nix!
Please help me
Last edited by Jog; 02/03/10 16:47.