Hey guys.
I wonder how to achieve something like the damage numbers in final fantasy,
you know, when your character runs to the monster, and strikes him with his weapon, there're numbers which indicate the damage your character dealt.
I tried to use sprites with numbers from 0 to 9 and to show them above the enemy who was hit by a character depending on the damage he dealt.
the problem is, the numbers are facing the camera, what actually is fine to me, thats what i want, but they don't move to the camera. what i mean is, they stay on their given place, facing the camera. so they overlap eachother in the viewport.
i assume that there must be another possibilty like copying the numbers on a new sprite that'll face the camera. but i need some help because i do not know how to solve this
hope you can help me,
best regards
Roxas