SOUND*snd1="shdfkdh.wav";
SOUND*snd2="shdfkfsddh.wav";
SOUND*snd3="shdfksdffddh.wav";
function playrandomsound()
{
random_seed(0);
wait(1);
var i=random(2);
switch(i)
{
case 0:
snd_play(sound1...);
case 1:
snd_play(sound2...);
case 2:
snd_play(sound3...);
}
}