Thank you for answering.
I would like to write a "place system" in my game which places all the entities on a grid so that there is an easy access possible for managing and the build editor.

On the one hand reading needs 1 minute with all the data (at the moment 540 files!!+And how long does writing take?).

On the other hand I think when there is only one file the managing is too complicated.


Gamestudio: A7.82 Commercial/A8 Commercial
System specs (Laptop):
Windows 7 64bit
DirectX v10.1
Intel Core i7-720QM CPU @ 1,60 GHz
4GB DDR2 Ram
NVIDIA GeForce GT 230M (1024MB)