Thank you for answering. I would like to write a "place system" in my game which places all the entities on a grid so that there is an easy access possible for managing and the build editor.
On the one hand reading needs 1 minute with all the data (at the moment 540 files!!+And how long does writing take?).
On the other hand I think when there is only one file the managing is too complicated.
Gamestudio: A7.82 Commercial/A8 Commercial System specs (Laptop): Windows 7 64bit DirectX v10.1 Intel Core i7-720QM CPU @ 1,60 GHz 4GB DDR2 Ram NVIDIA GeForce GT 230M (1024MB)
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