du könntest ent_morph benutzen
ENTITY* block;

function morphen_event()
{
if(event_type==EVENT_CLICK)
{
ent_morph(my,"BLOCK2.mdl");
}
}


action block1()
{
block=my;
my.emask|=ENABLE_CLICK;
my.event=morphen_evet
}

Hoffe ich kote helfen
MFG programmer laugh


asking is the best Way to get help laugh laugh laugh