I thought your background story is about the picture itself, not about you
Okay if you wanna here my story, here we go:
As Rondidon, i loved playing games when i was a little kid. I started playing games when i was like 8 (before i just played with Lego hehe) and i only played them at my neighbours place cause we had nothing to game on.
We started and went through commodore, atari and gameboy.
After a while, my parents got my sister and me a NES. Loved to play games on it (though they were kinda hard for me back then). And my sister and i always argued about who is playing next so my parents took away the NES and sold it :<.
After that, they tried it again with a SNES, same prob. Then Sega GENESIS, same prob. So we end up having no consoles anymore and i had to play at my neighbours house again hehe.
When my dad got his first computer, it was an Intel 486 and we had games like Woodruff. That was the time were adventure games started to impress me.
I think at christmas 1999 i got my own PC with a bunch of adventure games (Orion Burger, Sam and Max, Monkey Island 1+2, etc). I loved them so much and i got many new ideas for different adventures. I also started putting random stuff into my school back, you never know when you could use it lol.
The first time i started to do anything with gamedesign, was in 2000, i was 13 and i found a Pinball Maker and spent many hours with it.
But it wasn't enough for me so i looked into other stuff. I found the RPGMaker and spent like 2 years with it.
But again, i wanted more so i checked out online what other gameengines are out there. I somehow found 3DGameStudio and the name made me think "hm it might be easy to make games with that".
So yeah, 2002, got my A5 Commercial as birthday gift and started playing around with it. I think that was also the time when i registered here. I was 15 back then and when you check out my first posts, it's so embarrasing lol.
Anyway, i first only made levels, i didn't know anything about programing (just some simple script languages or HTML).
I wanted to make a contest game, a bomberman clone with a little dragon called Gonrad. So i was looking for many people who wants to join (like the typical noob job posting threads you found nowadays).
We ended up with 12 people in total and even had a very talented graphicartist i found in the GIGA Chat, who also did Textures for Gothic (Freelancer). I am still impressed by his work.
We finished the game at 11:59:59 (i sent the email then) and timelimit was till 12:00. So it was close hehe but i guess noone would ever have cared if it took a few mins longer.
Well we didn't win, i forgot if we even got mentioned. But it was a fun time, we worked so hard on everything and were successful (we finished the game).
After that i spent years working on my "dream" project DragonsNight (back then called DragonForce). I only did that with another guy called Jailbreaker, dunno if someone knows him.
He was programming, i did the level design. But the programming part got too much for him so i started to learn scripting in WDL. It took me like 10 times doing the scripting tutorials to ever understand programming lol.
Well after a few years we cancelled the project. Maybe i have some ugly screenshots lying around so i could post. Have to check my old backups.
Then i started working on different projects. Some for myself, prototypes, Irion for IceBytes, etc pp. I always tried to make the games to be normal, nothing special cause i thought it would appeal more people then. But i failed hehe.
So i once was like "you know what? i dont care what people think about my games, i want to make a game that I like, wether you call it a game or not".
So that was the first time i made Angelas World.
Then only spent time working on Angelas World 2 and a Mafia Game to try out some multiplayer stuff.
So the next part will probably make me look bad in many people so they won't vote for me hehe. I got tired of 3DGS (when A7 came out) so i tried different engines like OGRE, Torque, and Unity. So i finally stick with Unity now but as you know, it's not possible to get away from the 3DGS Forum
Well that's it. Nothing special, just me.
EDIT:
Found some Screenshots on my webserver:
There are more screens form other stuff here too:
Leveldesign Other Stuff