when creating a skybox around a landscape terrain .hmp that I added, how should the skybox be placed?
If it touches nothing I get leaking error with map compiler which doesnt sound good. If I intersect the bottom of landscape with skybox it may cut in and out of landscape because of altitude changes.
Whats the best rule for creating skyboxes around "Add Terrain" landscapes? Its not like those types of landscapes have a thickness like a cube floor so I dont see how you can keep it from leaking.