Originally Posted By: Matt_Coles
why can't you just import them as fbx then save as mdl?


in a script?

I meant native engine support ent_create("cool_model.fbx", nullvector, NULL);
or (at least)
ent_convert("cool_model.fbx", "cool_model.mdl");
ent_create("cool_model.mdl", nullvector, NULL);


(most model packages are 3ds, fbx, collada, ...)
3DGS supports them (by importing in MED), but it takes hours and hours of manuel converting (import->save as..) to convert such packages.

The methods are part of MED (and available for conitec) so it just would be nice to have access with lite-c?!