As I have been working more with this, I have realized that if you want to improve the speed of the game, you can change the WAIT value in the following loop.

Code:
while(1){
		wait(random(50));  //Add some random wait time so it doesn't look syncronized
		my.scale_x = 0.5;  //Start scale at half size, you can adjust this to your needs
		my.scale_y = my.scale_x;
		my.alpha = 100;  //Start out as 100 alpha value, change this to your needs
		while(my.scale_x < 10){  //Go until the size = 10, adjust this to your needs
			my.alpha -= 0.3;  //How fast this TGA shore line fades		
			my.scale_x += 0.03;  //Make the shore line effect larger as time goes on
			my.scale_y = my.scale_x;
			wait(5);
		}
		wait(5);
	}




Current Project: Computer Repair Simulator
https://www.computer-repair-simulator.com