didn't get an answer in the other forums so I thought I'd ask
here.
whenever I try to attach the STREAK or BEAM flag to a particle
it shows up behind and to the right of the player instead of the assigned position. I am aware that these flags are not available with isometric cameras, however, I am using a simple FPS camera. this is the code,
vec_set(camera.x,player.x);
vec_set(camera.y,player.y);
vec_set(camera.z,player.z+38);
vec_set(camera.pan,player.pan);
vec_set(camera.tilt,player.tilt);
camera.pan -= 5 * mouse_force.x * time_step;
camera.tilt += 3 * mouse_force.y * time_step;
if(camera.tilt<-20)
{
camera.tilt = -20;
}
if(camera.tilt>40)
{
camera.tilt = 40;
}
player.pan = camera.pan;
player.tilt = camera.tilt;
the version is 7.80 pro edition
if anyone can give me a clue as to what is causing this it would be greatly appreciated.
Last edited by uniman; 02/20/10 03:41.