Great Demo. You really had a polished UI and some really nice textures back then.
Just the movement (and Charactermodel, but thats a placeholder anyhow) isnt that great...
Did you use that for your applications in the industry?
Yes, the movement was something we fell over ourself as well

that's why we offered 2 movement modes (you can switch that with the Y button).
We spent alot (probably too much back then) of time on the visuals, and getting the feeling (atmosphere, mood, size, environment) right, I still use some panels from that game in my game nowadays

Yes, I did use this as application, but it was not the biggest thing or focus I used to get the job.. It helped I guess though

regards,