Hm but this is a function. I'd like to initilize it while compiling.
So i can create some data in the scripts (i will use it for some animation stuff like this:
MM_MOVE_MODE* cbabe_walk_state=
{
moves[1]=walk_forwardrrr;
moves[2]=walk_forwardrr;
moves[3]=walk_forwardr;
moves[4]=walk_forward;
moves[5]=walk_forwardl;
moves[6]=walk_forwardll;
moves[7]=walk_forwardlll;
moves[8]=NULL;
moves[9]=NULL;
moves[10]=NULL;
moves[11]=NULL;
moves[12]=NULL;
moves[13]=NULL;
moves[14]=NULL;
moves[15]=NULL;
num_moves=8;
}
and i dont want to initialize it at runtime since things would get reeeeeaaally messy then.