Hm but this is a function. I'd like to initilize it while compiling.
So i can create some data in the scripts (i will use it for some animation stuff like this:
Code:
MM_MOVE_MODE* cbabe_walk_state=
{
	moves[1]=walk_forwardrrr;
	moves[2]=walk_forwardrr;
	moves[3]=walk_forwardr;
	moves[4]=walk_forward;
	moves[5]=walk_forwardl;
	moves[6]=walk_forwardll;
	moves[7]=walk_forwardlll;
	moves[8]=NULL;
	moves[9]=NULL;
	moves[10]=NULL;
	moves[11]=NULL;
	moves[12]=NULL;
	moves[13]=NULL;
	moves[14]=NULL;
	moves[15]=NULL;
	num_moves=8;
}


and i dont want to initialize it at runtime since things would get reeeeeaaally messy then.


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