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Re: How to make a Hi Res Camera or Screenshot
[Re: 48th_Ronin]
#313265
02/28/10 15:37
02/28/10 15:37
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Joined: Mar 2008
Posts: 2,247 Baden Württemberg, Germany
Espér
Expert
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Expert
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
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uhm... just move the camera up, above the level, turn it down...
And with: file_for_screen("name",0);
You make a screenshot.
example: vec_set(camera.x, vector(0,0,5000)); vec_set(camera.pan, vector(0,-90,0)); file_for_screen("levelshot.png",0);
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Re: How to make a Hi Res Camera or Screenshot
[Re: muffel]
#313596
03/02/10 13:35
03/02/10 13:35
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
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Expert
Joined: Jun 2006
Posts: 2,640
Earth
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Hm. Isn't the problem that the engine can't render more pixels than the screen's wide/high?
So on a 1280*1024 screen, I can't have a 3000*3000 window, can I?
You can try rendering to a bmap, though I've never done it (try muffel's method first). If his method doesn't work, I think I'd start with looking at view.bmap in the manual. You may need "bmap_zbuffer"...
~"I never let school interfere with my education"~ -Mark Twain
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Re: How to make a Hi Res Camera or Screenshot
[Re: Germanunkol]
#313597
03/02/10 13:44
03/02/10 13:44
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Joined: Dec 2006
Posts: 1,086 Queensland - Australia
Nidhogg
Serious User
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Serious User
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
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Can't you take seperate snapshots from an above angle and then paste them in photoshop. A longer way around I know but it may be easier than trying to write a function.
Windows XP SP3 Intel Dual Core CPU: E5200 @ 2.5GHz 4.00GB DDR3 Ram ASUS P5G41T-M LX PCIE x16 GeForce GTS 450 1Gb SB Audigy 4 Spyware Doctor with AntiVirus
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