Didn´t you tell us, that your plugin is nearly done, about one year ago and then in one thread after another again?
I mean, I understand that such stuff is actually very hard to realize and takes much more time then one may think, after it already basicly works, but yes just basicly and not really usable for a endusers of all kinds. But why do you already make big announcements without showing what you already archieved? I mean, if you have something to show, I´d love to see it, but as long as you´ve got just a basic idea of what you actually want to archieve, just keep it for you until it gets really serious. I also have great ideas for game engines and think, that I would even be able to realize them and may will somewhen, but I don´t tell people about features I can´t already show. At least, I know how to write a shader, understand most of the math and have some experience with OpenGL on Windows, Linux and the iPhone.
Oh and to complete your list, you should meantion, that you are going to develop a graphicscard accelerated, procedurally, but very artist friendly soundsystem as well as an for everyone easy to use MMOG capable networking solution. And am I right to assume that your engine will also have mode you can switch to, which will render everything with voxels instead of polygons, as well as the possibility to mix both?

I´ve seen in the past that you are basicly able to develop a shader, but it is very hard to take you really serious with all your announcements and only little coming out...
Please don´t be offended, I just somehow wanted to let you know.