You can download a little test here:
http://www.infinite-dreams.de/3dgs/media_play-issue.zipI could reproduce the problem after 6 tries using the current beta (but I had the same problem with former GS releases).
The acklog.txt in the zip-file is the one when I produced the problem.
I added a beep() and a logmessage after the code that should wait for media_playing(). So if you hear the beep right after starting the "game" you produced the problem.
I hope this helps.
Regards,
Pegamode.