For load the model use this code after level load:
model_zombie=ent_create("zombie.mdl",vector(0,0,0),NULL);
Replace zombie.mdl for the name of your model.
And vector(0,0,0) to the coords where you want to place your model.
For animate:
ent_animate(model_zombie,"jailslam",walk_percentage, ANM_CYCLE);
Replace jailslam for the name of your animation.
I hope this helps.
Cheers