Originally Posted By: Joey
but then you could as well just use a struct directly. by the way, what you can do is
Code:
typedef struct { float[3][8] data; } VECTOR3Dx8D;
VECTOR3Dx8D mymatrix;
mymatrix.data[0][1] = ...
return mymatrix;


should be?
Code:
typedef struct { float data[3][8]; } VECTOR3Dx8D;