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Wed Material Editor and Physics Entity Properties #314581
03/09/10 14:08
03/09/10 14:08
Joined: Nov 2008
Posts: 215
V
vertex Offline OP
Member
vertex  Offline OP
Member
V

Joined: Nov 2008
Posts: 215
I know that there is the shader view, but even a simple material editor would be nice to have in WED/GED.

Also, It would be very convenient to be able to assign various prop properties within WED/GED in addition to the current ones.

Physics (Box/Ball/Cylinder etc (along with physics details))
Sprites (Billboard/Decal/Animated(with animation speed and opacity settings))

From the manual:
The Metal flag assigns a shiny material to the model. It also serves as a Decal flag for Sprites. Hmmm...maybe change that as previously described.

This would add value to Wed and help with workflow.

Re: Wed Material Editor and Physics Entity Properties [Re: vertex] #314587
03/09/10 14:33
03/09/10 14:33
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
they'll probably tell you that you can write it all yourself


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