Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
1 registered members (TipmyPip), 18,038 guests, and 6 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Wed With Particle System and Shaders - very userful #314926
03/12/10 02:38
03/12/10 02:38
Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
C
Cristiano_Iost Offline OP
Newbie
Cristiano_Iost  Offline OP
Newbie
C

Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
I have a sugestion

Particle System and Shaders together in WED...and no more code for these parts, only put in model/world and run.

cool

Re: Wed With Particle System and Shaders - very userful [Re: Cristiano_Iost] #314927
03/12/10 03:10
03/12/10 03:10
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Shaders are only 2 mouse clicks in WED and particle system in WED? There are nice particle generators such as Easy Particles 3.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Wed With Particle System and Shaders - very userful [Re: Superku] #314947
03/12/10 12:40
03/12/10 12:40
Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
C
Cristiano_Iost Offline OP
Newbie
Cristiano_Iost  Offline OP
Newbie
C

Joined: Aug 2007
Posts: 49
Rio Claro, São Paulo, Brazil
Easy Particle 3 don´t works on A7.

The Idea is the same thing present in Unity3D.

Re: Wed With Particle System and Shaders - very userful [Re: Cristiano_Iost] #314948
03/12/10 12:47
03/12/10 12:47
Joined: Jul 2000
Posts: 28,024
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,024
Frankfurt
Thanks for the suggestion! As you can place shaders and particle emitters in WED, 90% of your wish is already fulfilled. A particle editor is planned.

Re: Wed With Particle System and Shaders - very userful [Re: jcl] #315390
03/15/10 06:43
03/15/10 06:43
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline

User
Matt_Coles  Offline

User

Joined: Jul 2003
Posts: 893
Melbourne, Australia
very exciting news jcl, a particle editor would be a very much welcome addition to 3dgs grin


Moderated by  aztec, Spirit 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1