Really? How?? but does the texture move when my cam moves?? cause what i need to to is like reflexions, but that are on a image , like you look into ice plane, you can see the coulds, and that ..(I guess that is not ...)
Maybe, like you have a road , wet, and I want to Assign a reçlexion texture to the ground but just where the road has water, so i can see the a texture eg sky...
Take a look at those screen shots:


You can see the sky reflexions and some light, But all that is not real reflections, they are Textures that are scrolled when the camera view moves... and they use a alpha channel, so only some points are reflected.. Is this possible????
PLease.!