To hummel!
You're wrong on everything.
If we have the professional version, with multiple licenses.
Do not argue with you, by time, and because I do not speak very good English.
Your education is very poor, the forums are to answer questions and help with the new engine, and you have not answered any questions, you've hit what we all knew in principle.
To comunity
In the examples of the "shaderwiewer" we see that there are only two textures and run ok.
1ª- Difuse
2ª- Normal + height
With our textures do not get good results, anyone know what kind of texture is "normal map on blocks"?