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C_SCAN #315798
03/19/10 03:07
03/19/10 03:07
Joined: Oct 2009
Posts: 110
Porto-Portugal
Elektron Offline OP
Member
Elektron  Offline OP
Member

Joined: Oct 2009
Posts: 110
Porto-Portugal
I want to point down and know the altitude of my entity on relation to the terrain.
I think what i need is c_scan but i am having hard time to dechiper the manual.
Can the cone be of radius zero?
What is Euler angles?
Please give me some example and explain how to change the example.

Thanks in advance


Carlos Ribeiro aka Elektron
Check my blog: http://indiegamedeveloper71.wordpress.com/
Re: C_SCAN [Re: Elektron] #315803
03/19/10 06:43
03/19/10 06:43
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
It is c_trace, not c_scan that you are looking for.
In the manual in the topic c_move, there is a movement code with c_trace used to know the altitude of the entity.
That should you give at least a better idea of how it should work.


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