Ah, great, that explains the start() and update() in the examples from Captain Kiyaku's explanations.
Now, I'm getting shameless

:
How does one entity create another? F.i. a dying entity leaves a health pack...
(Hope, you don't mind my questions, for I don't have the time to take a closer look at Unity now, but I'm veeery curious.
It is more a sort of entertainment, since there's not much happening at these forums at the moment and I enjoy your company...
So, please don't feel forced to answer!)