In Antwort auf:
Are you sure you aren't just loading the noise map as the base map and the base map as the noise?
I guess that was meant for me  No, I don't, I'm sure I load the bitmaps correctly. I found out that this was more a scaling issue though. My second questions would be of interest much more now I think because I need the shader in a game with day- and night change so it would look a bit crappy having a dark world with completely li water in it 
Formerly known as The Matrix - ICQ 170408644
I've been here for much longer than most people think. So where's my "Expert" status?
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