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Window for a 3d entity [SOLVED]
#317068
03/29/10 05:34
03/29/10 05:34
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Joined: Sep 2009
Posts: 84
Theil
OP
Junior Member
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OP
Junior Member
Joined: Sep 2009
Posts: 84
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Hi, I was look around and could not find a solution for this. What I need is a window element with a 3d object moving on the inside, how can I do this? here's a graphic representation of what I want this is the window element I'm using, the problem is that inside I don't want a panel instead I want to use a 3d object PANEL* frame_pan = { bmap = frame_png; layer = 20; flags = OVERLAY | SHOW ; window (40, 10, 178, 160, map_3d, 0, test); } I hope there is a way to do this =/ I can't see the solution but maybe you can, thanks for reading.
Last edited by Theil; 03/29/10 20:37.
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Re: Window for a 3d entity
[Re: Theil]
#317072
03/29/10 07:04
03/29/10 07:04
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Joined: Dec 2006
Posts: 1,086 Queensland - Australia
Nidhogg
Serious User
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Serious User
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
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If you have a look at the shadertest code found in your GameStudio projects folder there maybe a tidbit in there that may help you.
Windows XP SP3 Intel Dual Core CPU: E5200 @ 2.5GHz 4.00GB DDR3 Ram ASUS P5G41T-M LX PCIE x16 GeForce GTS 450 1Gb SB Audigy 4 Spyware Doctor with AntiVirus
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Re: Window for a 3d entity
[Re: Nidhogg]
#317082
03/29/10 08:10
03/29/10 08:10
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Joined: Sep 2009
Posts: 84
Theil
OP
Junior Member
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OP
Junior Member
Joined: Sep 2009
Posts: 84
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I'm not sure what to look there, sorry if I'm kind of annoying bur I still don't know what to do, here's more graphic representations of what I want if there's still some doubts, anyway thanks for helping me. This is how I want it to be and this is the actual program  the red lines represent the invisible parts made by the window(not sure if I should call this a window)  Again thanks.
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