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Re: using Windows ComboBox??? [Re: Espér] #317838
04/02/10 23:26
04/02/10 23:26
Joined: May 2007
Posts: 2,043
Germany
Lukas Offline

Programmer
Lukas  Offline

Programmer

Joined: May 2007
Posts: 2,043
Germany
Well, you should do some tuturials. Starting with the WINAPI is a bit like starting with GS. But don't worry, the basic stuff is learnt fast.
To see how to use Windows controls in Gamestudio, you can use my example. But better first do the tuturials until you fully understand the whole code. To use other controls than button you just have to replace "Button" by, e.g. "ComboBox", and you should get a combobox.

To do the tuturials you need a normal C/C++ compiler like Visual Studio or DevC++. When you do these tuturials, make sure it's a tuturial how to use the WINAPI maniully and not about MFC or .NET Framework, because you wouldn't be able to use these in Gamestudio.

Re: using Windows ComboBox??? [Re: Lukas] #317980
04/03/10 23:36
04/03/10 23:36
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline OP
Expert
Espér  Offline OP
Expert

Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
uhm.. if i got the comboBox for "Win32 & Com".. is there a way to use them?


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Re: using Windows ComboBox??? [Re: Espér] #318109
04/05/10 11:59
04/05/10 11:59
Joined: May 2007
Posts: 2,043
Germany
Lukas Offline

Programmer
Lukas  Offline

Programmer

Joined: May 2007
Posts: 2,043
Germany
What do you mean "comboBox for "Win32 & Com""?

However, to use the Windows ComboBox, you should look at MSDN and Google. And do some tuturials about the WINAPI.

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