the gravity function accelerates all physics entity with the direction and acceleration that you have set on the vector. Example: if you set ph_setgravity(0, 0, -1); your entities will go down with an acceleration of -1 quant per sec per sec


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB