Indeed i agree !

What Inidie need is to really work on concept and design.
Even non skilled art people can make great thinsg if they adapt
the concepts to their skills !

An example :

The design is incredibly simple, but researched and effective !

Another example :



BorderLands great comic design :


Trine, indeed, is a very clever use of shader, texture projection to simulate trees or clouds shadows to bring variation lightening !


All that can be done in A7.
But not all people here have great ideas, concepts, design, or clever ideas to use of shaders and effects.
(Lot of people here are programmers first or beginners in game making)

Last edited by ratchet; 04/09/10 12:18.