I see. Thanks for the input. The reason for my problem (collisions not appearing to occur where the mesh is) must be that I scaled my hmp file within WED, thus creating a mismatch between rendered terrain and terrain data used by the physics engine. Sound about right?

EDIT: Tested it, did not work (the polygon flag nor keeping terrain consistent).

Last edited by deianthropus; 04/10/10 22:53.