Gamestudio Links
Zorro Links
Newest Posts
Max Number of Strategies in /Strategy folder
by Martin_HH. 06/16/26 11:13
Z9 getting Error 058
by jcl. 06/16/26 09:51
How to select between IB accounts by script?
by AndrewAMD. 06/13/26 15:44
Zorro tutorial ideas?
by AndrewAMD. 06/13/26 15:01
Zorro 3.01 recoded MMI function issue
by 11honza11. 06/13/26 11:40
Stooq now requires an API key
by AndrewAMD. 06/11/26 17:55
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
2 registered members (Martin_HH, AndrewAMD), 3,476 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Student_64151, Koti, curry, DeepxKalsi, Samed
19219 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Why using vector #318927
04/10/10 20:18
04/10/10 20:18
Joined: Aug 2009
Posts: 2
T
tito Offline OP
Guest
tito  Offline OP
Guest
T

Joined: Aug 2009
Posts: 2
I see vector everywhere, but why is it so useful, what they do? Is there some doc on that?

Thanks

Re: Why using vector [Re: tito] #318933
04/10/10 20:35
04/10/10 20:35
Joined: May 2007
Posts: 2,043
Germany
Lukas Offline

Programmer
Lukas  Offline

Programmer

Joined: May 2007
Posts: 2,043
Germany

Re: Why using vector [Re: Lukas] #318935
04/10/10 21:10
04/10/10 21:10
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
Vectors are the Base to programming a 3d Game

Re: Why using vector [Re: Lukas] #318993
04/11/10 11:55
04/11/10 11:55

F
Fast_System
Unregistered
Fast_System
Unregistered
F



Originally Posted By: Lukas


+1

I would suggest.

Last edited by Fast_System; 04/11/10 11:56.

Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1