Hey thanks, that worked pretty well for me, I wasn't using a NULL level, now it works perfect, I also made every photo as a view entity with an entity on the center to orbit around it, here's the code:
reference_point.pan += 5*time_step;
photo_1.x = reference_point.x + 25 * sin(reference_point.pan);
photo_1.y = reference_point.y - 25 * cos(reference_point.pan);
photo_2.x = reference_point.x + 25 * sin(reference_point.pan + 36);
photo_2.y = reference_point.y - 25 * cos(reference_point.pan + 36);
Now I have one last question, I'm really bad with vectors and so, and I don't know how to do this but I want it to tilt a little like the picture I posted above, right now it looks like this:

one last thing is that every photo is facing the front view, the result I would like to achieve is like the one on the picture above.
I'm really thankful for your help, I need this as fast as I can because it's a prototype for the next week, sorry if I'm a little bit annoying but I'm still learning lite-C, BTW this forum is awesome, every time I log in, there's always an answer

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