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3 registered members (AndrewAMD, VoroneTZ, 1 invisible),
1,578
guests, and 7
spiders. |
Key:
Admin,
Global Mod,
Mod
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Re: Shade-C EVO Radiosity
[Re: BoH_Havoc]
#319557
04/15/10 20:07
04/15/10 20:07
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Joined: Nov 2007
Posts: 318 Brasil, Paraná
NeoNeper
Senior Member
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Senior Member
Joined: Nov 2007
Posts: 318
Brasil, Paraná
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ohh tnkx havoc. its workkk.. tnkx very much (^.^)
Please! Use easy words to be translated. because my English is not very good! Grateful. _______________________________________________________
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Re: Shade-C EVO Radiosity
[Re: NeoNeper]
#320113
04/19/10 19:02
04/19/10 19:02
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Joined: Jan 2006
Posts: 29
oriongu
Newbie
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Newbie
Joined: Jan 2006
Posts: 29
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Hello, First of all, thanks for your great work on ShadeC. I have a problem on the water shader. link : http://www.orion3d.fr/projet/meetrikk_water.jpgThe reflection on my avatar dosnt reflect correctly on the water. Do you have any idea why? Thanks, Regards, Orion
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Re: Shade-C EVO Radiosity
[Re: oriongu]
#320267
04/20/10 17:46
04/20/10 17:46
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Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
Serious User
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Serious User
Joined: Dec 2008
Posts: 1,218
Germany
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STUNNING o.o, just amazing. Hope you'll ad dynamic shadows for dynamic lights too Wow we'll see great projects with it(i think). Kepp on^^ greets Rackscha
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
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