Hey All,
I have really two questions. My first one is regarding random numbers. I want to generate a number between 1 and 256. The code I've written is: integer(random(256)); If I'm reading manual correctly, that's going to give me a number between 0.001...and 256. How can I ensure that my random number will be between 1 and 256?
My second question is regarding structure. Right now I'm writing like this:
Includes
//
bitmaps and variables
//
Panels
//
Functions
//
Function Main
This seems to be working for me, my question is whether or not this type of structure is necessary, or can I move things around a bit?
Thanks for putting up with a newbie!