Originally Posted By: Redeemer
Before you create any entities in your level, you must use a "wait(3);" instruction. Otherwise your script will crash.
That's just not true, unless the use of physics entities is a special case I haven't heard about.

Have you tried commenting out one line at a time to see if you can make it work?

Jibb


Formerly known as JulzMighty.
I made KarBOOM!