Originally Posted By: Petra
I often see that when something does not work, some users always give the advice to add a wait(), no matter if it makes sense or not.

wait(3) after level loading makes no sense. If a code really works after adding a wait(), there is likely something else wrong with the project. The only situation where you really need a wait is when you want to wait until some other function or an event is finished.

laugh


on the level_load it does make sense, untill this thread, I was still under the impression that like in old A6, you did need a wait(3) to initialise all the map entities, models etc etc. It's just an old habit I guess tongue

regards,


Formerly known as dennis_fantasy
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