There were indeed some movement and gameplay inaccuracies.
When I push the box in the wrong direction to the wall I have to restart the level because
I cant move it to the right place anymore.
Also when I move through a portal I expect that I´ll leave another one and dont
get placed in the middel of a room. There is no sense that I´ve to reach (the center of) a box
to get teleported to the next level.
Such simple games shouldn´t require any explanations. As long as they need - they arn´t good.
I dont like that game style. Even the first Mario game for gameboy had a better
design and it runs 10000 times faster (I think I already mentioned this in an other projects-thread).
However, dont forget that you aren´t allowed to use
other people´s game content in projects as long as they didn´t give the permission
to use their stuff for free.
PS: never saw someone using so many simleys in a single post, you must be the
pure sunshine in person