I tried your Zoom function and nothing happened. It may have something to do with the fact that I'm working in 2d only at this point. My initial thought was to scale everything when I need to zoom in or out, but if there is a better way I'm all for it. There is a typo in my first post which may have led to some confustion as well. It's supposed to be 1 object on the x and y axis that I'm scaling.