BMAP* arrow = "arrow.pcx";
BMAP* Radiobutton_on = "RadiobOn.pcx";
BMAP* Radiobutton_off = "RadiobOff.pcx";
function main() {
wait(1);
video_set(800,600,0,2);
mouse_mode = 4;
PANEL* Skala = pan_create("flags = SHOW | OVERLAY", 1);
pan_setbutton(Skala,0,4, 100,150, Radiobutton_on,Radiobutton_off,Radiobutton_off,NULL, NULL,NULL,NULL);
pan_setbutton(Skala,0,4, 150,150, Radiobutton_on,Radiobutton_off,Radiobutton_off,NULL, NULL,NULL,NULL);
pan_setbutton(Skala,0,4, 200,150, Radiobutton_on,Radiobutton_off,Radiobutton_off,NULL, NULL,NULL,NULL);
// Im Fullscreen benötigt
mouse_map = arrow;
while (mouse_mode > 0) {
vec_set(mouse_pos,mouse_cursor);
wait(1);
}
}