Screenshots (click to view high-quality versions):


Readme (can be found in atn.c):
AchknexTown [04/05/2010]
~by YellowAfterlife
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A small project, created to demonstrate several features and tecnhiques.
You may use any of components as long as you give credit to me.
I don't remember if I presented this project before, but I think I did not.
Controls (mb = mouse button):
1 Road\unroad
2 Residental
3 Commercial
0 Destroy
mb.left Perform current action (listed above)
mb.right Move camera
mb.middle Zoom camera
mb.right+middle Rotate camera
Concepts:
You need to balance residental<>commercial structures, so 'people'(population) have
a place to work. You can easily add additional (harder) conditions into structures.
All structures need roads near them to build up.
Download(direct) [
mirror]
This project includes:
- Mouse-oriented RTS camera (you can reposition, rotate, and zoom in\out without using keyboard)
- Actuall building construction & evolution system, with timers and anti-lag system.
- Some 'premade' resources, as buidings (done in WED, converted and edited in MED), and textures (rendered in Genetica).
- Some usefull and not very usefull functions.
- Understandable code (mostly simple and commented)
Have fun, leave comments, make games.