Screenshots (click to view high-quality versions):

Readme (can be found in atn.c):
Code:
AchknexTown [04/05/2010]
      ~by YellowAfterlife
    ---
    A small project, created to demonstrate several features and tecnhiques.
    You may use any of components as long as you give credit to me.
        I don't remember if I presented this project before, but I think I did not.
    Controls (mb = mouse button):
     1                    Road\unroad
     2                    Residental
     3                    Commercial
     0                    Destroy
     mb.left              Perform current action (listed above)
     mb.right             Move camera
     mb.middle            Zoom camera
     mb.right+middle      Rotate camera
    Concepts:
     You need to balance residental<>commercial structures, so 'people'(population) have
     a place to work. You can easily add additional (harder) conditions into structures.
     All structures need roads near them to build up.


Download(direct) [mirror]
This project includes:
  • Mouse-oriented RTS camera (you can reposition, rotate, and zoom in\out without using keyboard)
  • Actuall building construction & evolution system, with timers and anti-lag system.
  • Some 'premade' resources, as buidings (done in WED, converted and edited in MED), and textures (rendered in Genetica).
  • Some usefull and not very usefull functions.
  • Understandable code (mostly simple and commented)

Have fun, leave comments, make games.


Unfortunately, I've not worked with 3dGS for a while now, but it was fun