For your temp use a VECTOR (if you wnat to use it global)

VECTOR* name;

Is just a declaration of a pointer without memory(NULL at the beginning, causes random read/write into memory).

And for your skill use:

#define move_x skill2

that should work(if not, post more code pls)

And Lite-c is a better choice than wdl, it has more possibilities wink

Greets
Rackscha

Last edited by Rackscha; 05/08/10 21:46.

MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
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